GOOGLE has been trying to get into gaming for some time, and a new patent has revealed some more details about the next stage of its plans.
The internet giant has submitted plans for a totally new games controller with some built-in tricks we haven’t seen anywhere before.
The main on is the ability to launch specific games directly from the controller.
To do this, according to the patent, you’ll press the main button on the controller along with another, such as a direction on the d-pad, and the device the controller is connected to will launch a specific game.
In response to the patent, Sarang Sheth of Yanko Design has created a bunch of renders showing what the controller , based .
Currently with Xbox, PlayStation and Nintendo controllers there is often a power button that will remotely turn your system on, but you’ll then have to use the interface to select a game manually.
The new controller also has a built in notification system.
As well as simple things like letting you know it has indeed just launched the game it asked you to, it will be able to let you know about various online events in the game world when the game itself isn’t live.
This could be a notification that you’ve been usurped on an online leaderboard, that a friend is inviting you to play, or that you have a new message.
You could then use the controller in conjunction with a console, browser or even your phone to potentially act on that notification.
Play anywhere, on anything?
The controller patent describes it as working with a whole host of different devices, and also being able to store user data.
This means you could set up the controller with your account and gaming info, then use it to automatically log in to any system.
In theory, this would allow you to pick up your progress on any other machine as well as carry across any controller settings and the like.
Obviously, the elephant in the room here is the lack of detail about the console itself.
That may not end up mattering, in the end, thanks to Google’s Project Stream.
While there is the mysterious Project Yeti in the works at Mountain View, this purported box seems likely to be just one of many different ways gamers will be able to get into Project Stream.
The most recent test for that saw the latest Assassin’s Creed game playable in a browser for anyone with a fast enough internet connection.
Want to know more? Well, Google has a big gaming announcement scheduled for the Game Developer’s Conference later this month, which many expect to be the reveal for some new hardware and / or an online gaming service.
MOST READ IN GAMING
All the heavy lifting for the game’s graphics and the like were done in one of Googles many data centres.
Microsoft’s Project xCloud works on very similar principles, and Amazon is also reported to be working on something very similar.
Google, Amazon and Microsoft between them provide the lion’s share of cloud computing resources across the world — anyone, including Sony or Nintendo, looking to offer a competing service at the moment would realistically have to piggyback on their services.
Video game streaming – how does it work?
We explain it all...
- When you watch a movie, the images you see are already prepared
- That’s why very unsophisticated computers inside your TV, DVD player, or computer can playback film footage
- But video games render the visuals in real-time, because a game never knows what you’ll do next
- That means you need much more computing heft to produce game visuals, compared to a standard movie
- So if you want amazing 4K PC-style graphics, you’ll need to fork out for an expensive computer
- Alternatively, you could use game streaming technology
- The idea is that a company like Microsoft or Sony would handle the generation of the visuals on powerful computers at its own HQ
- Then it would send what’s effectively a video of that game to your smartphone
- You tap and play, and those commands get sent back to Microsoft or Sony, which then inputs them into the game, and sends you the visuals again
- Because modern internet connections are so fast, this all happens in milliseconds
- The resulting effect is 4K PC-style graphics on a smartphone – which is only possible because it’s not the phone itself rendering the graphics
- It also means that you could potentially be playing an Xbox or PlayStation game on your console, and then leave the house and carry on playing using your iPhone
- This sort of technology could eventually kill off gaming consoles for good, because all you’d need is a TV with game-streaming tech built in, and a controller to play with
- But game streaming hasn’t had any great successes thus far
- Sony bought a game-streaming called OnLive, but shut it down in 2015
- And Nvidia has its own game-streaming service, but laggy performance has prevented it from becoming a mainstream choice
It’s worth noting that Microsoft’s online-only Xbox One, which we might get to see next month, seems unlikely to feature much streaming at launch. It will focus on games sold through the Xbox Store or downloaded via Game Pass and still run on the box itself.
If you’re looking forward to more traditional next-generation gaming hardware, though, never fear. The PS5 is just around the corner, and so is the Xbox 2. We’ve even rounded up the differences and similarities around the two for you.
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